Gian Hein

CS student at Humboldt University Berlin

systems programmingfullstack webdevI use vim and arch btw
projects · 03
Atreus In Progress

Atreus

2025 - NOW
A lightweight C++ game engine written from scratch. Featuring ECS architecture, and a thread based job system
C++
Pikuma FINISHED

Pikuma

2025
An SDL based 2D game engine, written in C++ with a Lua scripting interface
C++ · SDL3 · Dear ImGui
Jade FINISHED

Jade

2024 - 2025
A small 2D game engine, developed in Java with LWJGL and an editor based on Dear ImGui
Java · LWJGL · OpenGL
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